v0.0.3-pre6alpha
Planefarer » Devlog
Major:
- Vast revamp of rendering code to (eventually) enable some new graphical features.
- Vast revamp of map generation code to start building better world maps.
Quite frankly most of the development time went into those. The good news is I don't have to do them again, but it really was a *huge* timedrain. Such is life.
Graphics:
- Added grass! Dirt can now have grass. This is the first part of a general decoration pass.
Fixes:
- Monsters now deallocate properly when they're sufficiently far enough away from the player.
- Monsters no longer spawn in impossible locations.
- Debug graphics now overlay correctly on everything instead of being a flickery mess.
Plot:
- Go explore! You might find some stuff.
Files
planefarer-v0.1.8-pre5alpha-linux.zip 120 MB
Version 0.0.3-pre6alpha Oct 05, 2024
planefarer-v0.1.8-pre5alpha-windows.zip 123 MB
Version 0.0.3-pre6alpha Oct 05, 2024
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